Floor View Tips & Tricks

2D Floor View

The 2D floor view provides users with a quick floor plan view of the space they are looking at. From here users can also enable additional layers of equipment overlays to be displayed on the floor plan as well, this can help provide spatial context in terms of what they are looking at or looking for. Additionally, users may be able to see the location and priority of insights from here by enabling a similar view with zone layers.



Users can turn overlays of equipment and possibly insights on or off from the Layers panel to the right of the 2D floor plan.

  • Click the greyed-out eyeball icon to turn a layer on
    • This will highlight the eyeball in a green color to indicate it is active
  • Click green colored eyeball icons to turn the layer off


Depending on the level of detail in the floor plan, users may find they need to zoom in or out to see more or less detail. This can be done by

  1. Click the - / + icons under the floor plan image
  2. Use the scroll wheel on a mouse

Viewing Insights

Users may be able to view the location of insights on the 2D floor view as well. In the layers panel a Zone Layers section may appear where users can expand the section to view the layer options. If any insights have been generated from equipment in these areas a color-coded warning will appear beside the layer name. To view insights

  1. Click the right pointing triangle beside Zone Layers
  2. Click a zone layer that has an insight warning
  3. On the floor plan, hover over the piece of equipment to see more details related to the insight
  4. Click on the piece of equipment to view more information on the asset

3D Floor View

The 3D floor views within your WillowTwin™ platform provide users with a powerful tool to visualize their spaces and location of assets, take screen shots, measure distances and much more. Below is an explanation of the various tools that can be accessed from the menu at the bottom of the 3D model, as well as a few tips to help users when using this feature. 

As a reminder users can enable different layers (or disciplines) to overlay the location of different systems and pieces of equipment to help provide spatial context in terms of what they are looking at or looking for. This can be done by clicking the eyeball icon beside a layer to enable it. Green colored eyeballs indicate active layers, whereas the greyed-out eyeball with a strikethrough would be disabled.



Tilting and Turning the 3D Floor Model

The orbit tool allows users to tilt, turn, and rotate the 3D floor plan. By default users can tilt and turn the 3D model by left clicking on the model and dragging as needed. This default functionality is called Orbit, and allows users to tilt, turn and rotate the model on a single axis point. There are 2 orbit options available from the menu which users can access by

  1. Click the up arrow in the top right corner of the orbit button Orbit_menu_icon.PNG
  2. Click the appropriate orbit or free orbit icon to select, the selected icon will appear in a blue color
    1. Orbit Orbit.PNG
      1. Allows users to turn and rotate the floor plan on a single axis, this is the default option that users will experience when initially using the tool
        1. This is the default orbit option and does not need to be select to begin tilting/turning the 3D floor model
        2. The pivot point the model uses as for the axis can be changed (described below)
    2. Free Orbit Free_orbit.PNG
      1. Allows users to turn and rotate the floor plan in any direction
        1. While this ability to turn and rotate in any direction can be a powerful option, some users may find it harder to work with, as it can be easy to loose track of orientation and position

Changing the Pivot Point

Changing the pivot point the Orbit tool uses may make it easier to view assets by creating a new point on which you can turn and rotate the floor view. To change the pivot point

  1. Hovering over an asset or select point on the floor view
  2. Right click the mouse, then select Pivot


Rotating the 3D Floor Model

When selecting either the Orbit or Free Orbit option from the orbit menu, users will see a faint circle will appear in the center of the floor viewer, this can be used to rotate the floor model. To rotate the floor model

  1. Hovering the mouse cursor over the outer edge of the circle
  2. Left click and drag around the circle to rotate the floor view
  3. To hide this rotation option, from the orbit menu, click the blue highlighted Orbit or Free Orbit button a second time



If users happen to tilt or turn the floor model and loose track of their location or orientation, there are two options in the top right corner of the floor model that can be used to reset the orientation.

  1. See the cube to verify where your view of the floor model is focused  Orientation_cube.PNG
    1. Each side of the cube is labelled to provide context in what the user is looking at
  2. Click the Home Home_Button.PNG button
    1. This will return the user back to the default floor view


When using one of the orbit tools to tilt or turn the 3D model users may find they may also have to pan (or drag) the model left, right, up, or down to keep the view of what they are looking for. This function can be performed in one of two ways

  1. Click the Pan icon Pan.PNG from the menu
    1. Click and drag the model left, right, up, or down as needed
  2. Right click on the model, then drag it left, right, up, or down as needed


When users need to see more detail on the floor plan or a specific piece of equipment, users can zoom in on the model in a couple of ways:

  1. Scroll wheel
    1. Using the scroll wheel on a mouse, users can zoom in/out
  2. Double-click
    1. Users can double-click on an object, asset or area of the floor view to zoom in on the selected object or area
  3. Pinch (touchscreen devices)
    1. Users using a tablet or other touchscreen device can zoom in/out by putting two fingers on the screen and pinching in/out 
  4. Click the zoom icon Zoom.PNG from the menu
    1. Left click and drag the mouse to zoom in/out

First Person

This feature allows users to navigate the 3D model as if they were walking the floor themselves, similar functionality to seen in many video games. 


To go into First Person mode:

  1. Tilt and pan the 3D floor model until you are looking at the space head on (below image left)
  2. Zoom into the space so you are not looking at the exterior architectural layer, if its enabled (below image right)

Getting_to_First_Person_1.PNG Getting_to_First_Person_2.PNG

  1. Click the First Person First_Person.PNG button
    1. A help window will open showing the various navigation commands that can be used. After reviewing and noting the navigation options, click one of the two buttons below to close this help window. It's strongly recommended to click Ok, Got It in case you need to review the commands at a later date


Alternately, users can navigate the floor model using their mouse, in this scenario

  • Left click
    • Click and drag left, right, up, or down to look around
    • Single click to select an object to view asset information
      • Just note, not all objects will have asset information, in this case users may see a No Asset Information Available message appear at the the top of the screen
    • Double click to zoom/move through doors
  • Scroll wheel
    • Scrolling forward/backward will move the first person view forward/backward


Remember, users can enable different Layers (disciplines) from the panel to the right in order to see images of equipment and assets on the floor model. 

Camera Interactions

The camera interactions menu option Camera_Interactions.PNG allows users to change the camera orientation; this is not a tool that has a use case for most users.

Measure Tool

The measure tool is a great way for teams to verify space, distances and heights whether it be for planning purposes or to confirm space and equipment that may be needed for repairs.

  1. Click the Measure button Measure.PNG from the 3D viewer tool bar
  2. Click on an object, asset, wall, etc. on the floor plan, then click the next object, asset, wall, etc. to see the distance between
    1. If needed, angles can be measured as well
  3. Click the Measure Settings button to change Unit Type or Precision
  4. Click Done when finished
    1. This will save the measurement if you click the measure button again
  5. Alternatively, click the Trash can icon to delete the measurement to start fresh


Section Cut

The section cut tool can be particularly useful for narrowing in on a specific area of the floor plan, or when going into First Person mode, as this allows users to cut away sections of the floor model from the X, Y or Z axis. Another option is the box cut, which will cut away the area outside of the box, this again can be very useful for focusing in on a particular asset or area of the floor plan.

To cut away a section:

  1. Click the arrow in the top right of the section cut button
  2. Click the section type to use for cutting
  3. On the floor plan, an arrow icon will appear, click and drag to adjust the cut





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